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Battlefield 3

Battlefield 3 endpoints are available at https://api.bflist.io/bf3/v1.

Live stats#

Get the number of currently active players and servers in Battlefield 3.

GET /livestats

Response

200 OK

{
    "servers": 183,
    "players": 1477
}

Get a page from the list of servers#

Per default, we send 50 servers per page. You can set a custom page size betweeen 20 and 100 via an optional perPage query parameter.

GET /servers/:page

Response

200 OK
X-Total-Pages: 4
[
    {
        "guid": "d51411f6-4ef8-454d-8b72-a4f80df906ad",
        "ip": "94.250.194.4",
        "port": 25200,
        "name": "Cloverfield :: TOTAL WAR : No Rules | 64 Slots",
        "numPlayers": 36,
        "maxPlayers": 64,
        "map": "MP_013",
        "mapLabel": "Damavand Peak",
        "gameType": "ConquestLarge",
        "roundsPlayed": 0,
        "roundsTotal": 1,
        "targetScore": 0,
        "password": false,
        "ranked": true,
        "punkbuster": true,
        "punkbusterVersion": "v1.905 | A1386 C2.352",
        "joinQueue": true,
        "quickmatch": true,
        "uptime": 379790,
        "roundTime": 997,
        "region": "EU",
        "country": "DE",
        "pingSite": "ams",
        "version": "3065862",
        "teams":
        [
            {
                "tickets": 998.397
            },
            {
                "tickets": 1002.03906
            }
        ],
        "players":
        [
            {
                "name": "McWhooopper",
                "team": 1,
                "squad": 2,
                "squadLabel": "Bravo",
                "kills": 7,
                "deaths": 10,
                "score": 2916,
                "rank": 6,
                "rankLabel": "Lance Corporal 1 Star",
                "ping": 31
            },
            // more players
        ]
    },
    // more servers
]

Get a server's details#

GET /servers/:ip::port

Note: You can also access each property individually. For example, GET /servers/:ip::port/name will return only the server's name as plain text. Complex properties (gameExpansions, extendedInfo, settings, maps, slots, teams, players) are returned as JSON. So, GET /servers/:ip::port/players will return a JSON array of players on the server.

Response

200 OK
{
    "guid": "86fd8e84-9d67-48af-8801-aea0435601b4",
    "ip": "94.250.199.89",
    "port": 25200,
    "name": "[JAH] Warriors #08 - Markaz Monolith - 48 Slots",
    "numPlayers": 21,
    "maxPlayers": 32,
    "map": "XP4_FD",
    "mapLabel": "Markaz Monolith",
    "gameType": "ConquestLarge",
    "roundsPlayed": 1,
    "roundsTotal": 2,
    "targetScore": 0,
    "password": false,
    "ranked": true,
    "punkbuster": true,
    "punkbusterVersion": "v1.905 | A1386 C2.352",
    "joinQueue": true,
    "quickmatch": false,
    "uptime": 49083,
    "roundTime": 4480,
    "region": "EU",
    "country": "DE",
    "pingSite": "ams",
    "version": "3065862",
    "teams":
    [
        {
            "tickets": 206.844238
        },
        {
            "tickets": 916.877869
        }
    ],
    "players":
    [
        {
            "name": "BattleForgeChen",
            "team": 2,
            "squad": 1,
            "squadLabel": "Alpha",
            "kills": 18,
            "deaths": 0,
            "score": 7808,
            "rank": 105,
            "rankLabel": "Colonel Service Star 60",
            "ping": 212
        },
        // more players
    ]
}

Get a player's details#

GET /players/:name

Note: You can also access each property individually. For example, GET /players/:name/score will return only the players's current score as plain text.

Response

200 OK
{
    "name": "SetPhaserToKill",
    "team": 2,
    "squad": 1,
    "squadLabel": "Alpha",
    "kills": 4,
    "deaths": 6,
    "score": 7730,
    "rank": 145,
    "rankLabel": "Colonel Service Star 100",
    "ping": 311
}

Get a player's current server's details#

GET /players/:name/server

Please see the section on getting an individual server's details, as this endpoint's features and response structure are identical.