Battlefield: Bad Company 2
Our Battlefield: Bad Company 2 endpoints are available at https://api.bflist.io/bfbc2/v1
.
Please note: We are currently not able to query all Battlefield: Bad Company 2 servers, due to issues with how some servers are hosted. Which is why do not offer a livestats
endpoint for BFBC2. If you have a server that you would like see added, please reach out via Twitter or email.
Get a page from the list of servers#
Per default, we send 50 servers per page. You can set a custom page size betweeen 20 and 100 via an optional perPage
query parameter.
GET /servers/:page
Response
200 OK
X-Total-Pages: 2
[
{
"guid": "237052242",
"ip": "173.199.105.53",
"port": 19567,
"name": "Fire & Frost Conquest - Arica Harbor 24/7",
"numPlayers": 14,
"maxPlayers": 32,
"map": "Levels/MP_006CQ",
"mapLabel": "Arica Harbour",
"gameType": "CONQUEST",
"roundsPlayed": 2,
"roundsTotal": 2,
"targetScore": 0,
"password": false,
"ranked": true,
"punkbuster": true,
"punkbusterVersion": "v1.763 | A1382 C2.305",
"joinQueue": true,
"uptime": 58267,
"roundTime": 3572,
"region": "EU",
"version": "851434",
"teams": [
{
"tickets": 349.5546
},
{
"tickets": 755.46545
}
],
"players": [
{
"name": "4karos",
"tag": "15 RUS",
"team": 1,
"squad": 1,
"squadLabel": "Alpha",
"kills": 49,
"deaths": 61,
"score": 3670,
"ping": 161
},
// more players
]
},
// more servers
]
Get a server's details#
GET /servers/:ip::port
Note: You can also access each property individually. For example, GET /servers/:ip::port/name
will return only the server's name as plain text. Complex properties (gameExpansions, extendedInfo, settings, maps, slots, teams, players) are returned as JSON. So, GET /servers/:ip::port/players
will return a JSON array of players on the server.
Response
200 OK
{
"guid": "937183869",
"ip": "108.61.112.196",
"port": 19567,
"name": "#1 [=RhRA=] Panzerschlacht HC by rhra.de",
"numPlayers": 32,
"maxPlayers": 32,
"map": "Levels/MP_005",
"mapLabel": "Atacama Desert",
"gameType": "CONQUEST",
"roundsPlayed": 1,
"roundsTotal": 1,
"targetScore": 0,
"password": false,
"ranked": true,
"punkbuster": true,
"punkbusterVersion": "v1.905 | A1382 C2.305",
"joinQueue": true,
"uptime": 348761,
"roundTime": 3362,
"region": "EU",
"version": "851434",
"teams": [
{
"tickets": 67.940315
},
{
"tickets": 703.44141
}
],
"players": [
{
"name": "Zulumaster",
"tag": "=RhRA=",
"team": 2,
"squad": 0,
"squadLabel": "No squad",
"kills": 0,
"deaths": 0,
"score": 0,
"ping": 0
},
// more players
]
}
Get a player's details#
GET /players/:name
Note: You can also access each property individually. For example, GET /players/:name/score
will return only the players's current score as plain text.
Response
200 OK
{
"name": "bulletshy07",
"tag": "",
"team": 1,
"squad": 1,
"squadLabel": "Alpha",
"kills": 14,
"deaths": 6,
"score": 7600,
"ping": 84
}
Get a player's current server's details#
GET /players/:name/server
Please see the section on getting an individual server's details, as this endpoint's features and response structure are identical.